I have added a sine handel and altered the wave length, amplitude, low bound and high bound and then have animated it by keying the offset in various positions.
The above screenshot shows the animated sperm on the far right and 2 duplicates which I am going to animate the same way giving them slight differences for characterisation.
I am not too worried about the egg yet as it will just be a sphere that will turn and bounce. the final scene will be the trickiest as I will have to flatten the sperm as the egg jumps on top of it!
previous models:
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